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Playing to Win – Designing Protection Based on Mob Rules

Conventional wisdom dictates it should be possible to have virtual security in cyberspace. However, with its competing authorities, responsibilities, and domains, it is untenable to fully secure cyberspace. Even if it were technically possible, would we have what it takes to secure the Internet? The
Conventional wisdom dictates it should be possible to have virtual security in cyberspace. However, with its competing authorities, responsibilities, and domains, it is untenable to fully secure cyberspace. Even if it were technically possible, would we have what it takes to secure the Internet? The level of commitment required, the appetite for risk and the willingness to “do what it takes” to get the job done is not present within the cyber security community of interest.

So what would it take to effectively secure the Internet or at least the portion of the network relevant to you? Thinking outside of the norm, what would happen if the Corleone or Soprano Family governed the Internet? Could the fictional scenario of a made for movie mafia families do what can’t be done with current technology and policy?

We will explore how the Mafia family dynamic can be applied to securing each segment of their cyber ecosystem. Their methods, while brutal and sometimes unprovoked, are effective. If you are going to play, play to win!
Recorded Feb 27 2012 60 mins
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Presented by
Matt Stern and Derek Gabbard
Presentation preview: Playing to Win – Designing Protection Based on Mob Rules
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  • Title: Playing to Win – Designing Protection Based on Mob Rules
  • Live at: Feb 27 2012 6:00 pm
  • Presented by: Matt Stern and Derek Gabbard
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