Scaling infrastructure for global multiplayer games without going broke

Presented by

Nelson Rodriguez, Director of Games Industry Marketing, Akamai Technologies

About this talk

How are you going to reach new players in new regions with your current team and budget? It’s no easy feat, and can be an expensive risk for a new game. You’re stuck between the costs and workload of meeting the needs of new players, and the risks of taking on more infrastructure than your game can support. You might think the promise of the cloud will save the day, but moving from a centralized infrastructure to the cloud can be a massive undertaking, with lots of pitfalls and hidden costs. Join us for a deep dive into how some publishers are pushing the limits of technology to deliver great multiplayer experiences globally, without having to scale up their server footprint, or launch a painful, time consuming migration to a cloud infrastructure. In this webinar you'll learn: * What game mechanics and protocol questions you need to ask when designing your global launch * What risks to look out for in terms of network stability and reach in different parts of the world * How to mitigate internet roadblocks from a centralized data center Speakers: * Nelson Rodriguez, Director, Games Industry Marketing, Akamai Technologies * Vincent Low, Director of Business Development for Gaming, Akamai Technologies * Wendy Schuchart, Moderator, VentureBeat Register today for this free VB Live event with interactive Q&A session! Sponsored by Akamai

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