From the ground up: Building your ideal game studio infrastructure

Presented by

VentureBeat x Akamai

About this talk

So you’re starting your own game studio. This is an incredible opportunity! You and your team get to start fresh, with no technical debt, and build the infrastructure of your dreams. But what does that look like? Where have other new studios found success and failure? And how can you best build a platform on which to launch your new game? Join our panel of technical and operational experts for help on how to start strong, and prepare to scale. Plus hear from developers at other independent studios about how they started small and achieved big success. You will learn about: - Tips for starting your own game studio - The landmines you should watch out for - The best way to approach technical decisions as you grow Speakers: - Glen Schofield, Chief Executive Officer, Striking Distance Studios - Emily Greer, Co-founder & CEO, Double Loop Games - James Dobrowski, Managing Director, Sharkmob London - Jonathan Singer, Senior Manager – Global Games Industry, Akamai - Dean Takahashi, Lead Writer, GamesBeat (moderator)

Related topics:

More from this channel

Upcoming talks (1)
On-demand talks (279)
Subscribers (67782)
Founded in 2006, VentureBeat is the leading source for news and perspective on technology innovation. Our news, analysis, and events provide deep context to help executives, entrepreneurs, and tech enthusiasts make smart decisions. We aim to inform and inspire. Led by founder and CEO Matt Marshall and a team of experienced journalists, VentureBeat covers a range of technology trends — from artificial intelligence to virtual reality, small business to enterprise, health tech, cloud, games, and more.