Hi [[ session.user.profile.firstName ]]

Engaging Content Creation That Drives User Engagement

Content Creation & Production that drives User Engagement because you Experience the Content.

George Egbuonu is the founder of VR eCards a VR platform and content creation tool that allows you to personalize and share a virtual reality experience instantly in the form of a VR eCard. He is a technology entrepreneur and product centric visionary with both a mechanical engineering and MBA degrees. He is also a bestselling Author and a movie producer.
Recorded Apr 25 2017 34 mins
Your place is confirmed,
we'll send you email reminders
Presented by
George Egbuonu, Founder of VR eCards
Presentation preview: Engaging Content Creation That Drives User Engagement

Network with like-minded attendees

  • [[ session.user.profile.displayName ]]
    Add a photo
    • [[ session.user.profile.displayName ]]
    • [[ session.user.profile.jobTitle ]]
    • [[ session.user.profile.companyName ]]
    • [[ userProfileTemplateHelper.getLocation(session.user.profile) ]]
  • [[ card.displayName ]]
    • [[ card.displayName ]]
    • [[ card.jobTitle ]]
    • [[ card.companyName ]]
    • [[ userProfileTemplateHelper.getLocation(card) ]]
  • Channel
  • Channel profile
  • Venture Capital in XR: Silicon Valley VCs Weigh In on Where They See Traction. Dec 2 2020 7:00 pm UTC 105 mins
    Mike Boland, Artillery. Gayathri Radhakrishnan, Micron. Angelo Del Priore, HP. Amy LaMeyer, WXR Fund. Ryan Wang, Outpost
    Dec 2 11am PST/2pm EST

    The virtual and augmented reality market is forecasted to grow from over $10.2B this year to $34.4B in global revenue by 2024 according to Artillery Intelligence. Venture Capitalists (VCs) traditionally look for hyper-scale opportunities within any market. So where are they looking to see this growth in virtual and augmented reality across, enterprise, consumer, media, advertising? Join the VR/AR Association’s Silicon Valley Chapter online event to hear from Mike Boland of Artillery Intelligence give a market opportunity overview and Silicon Valley VCs who will weigh in on where they are looking to place bets.



    New hardware technologies, cloud computing, 5G, battery optimization, computer vision and AI are creating what could be the perfect storm to unleash multiple unicorn companies in the XR (augmented and virtual reality) ecosystems.

    Speakers/Panelists:


    Industry Expert: Mike Boland, CEO & Chief Analyst, Artillery Intelligence linkedin.com/in/bolandmike

    VC Panel:
    Gayathri Radhakrishnan, Director, AI Fund, Micron Technology linkedin.com/in/gradhakrishnan
    Angelo Del Priore, Partner, HP Tech Ventures linkedin.com/in/angelo-del-priore-04136b1
    Amy LaMeyer, Partner, WXR Fund linkedin.com/in/amylameyer
    Ryan Wang, Founding Partner, Outpost Capital linkedin.com/in/ryanwangglobal
    Moderator: Nathan Pettyjohn, President VRARA and Commercial AR/VR Lead at Lenovo linkedin.com/in/nathan-pettyjohn-17619710
  • UX & UI design in Virtual and Augmented Reality Recorded: Nov 24 2020 62 mins
    John Koziatek, Joe Van Harken, Brad Waid, VRARA Detroit, VR/AR Association
    Learn the latest best practices in User Experience and User Interface design for immersive solutions!
  • New Horizons: How COVID Has Accelerated Development and Adoption of VR & AR Recorded: Nov 17 2020 91 mins
    Mike Festa, Founder/CEO, 3XR Aaron Wisniewski, CEO/Founder, OVR Technology Kenneth Bossung, CEO, Infinadeck, VRARA Boston
    Learn the latest in Virtual and Augmented Reality solutions
  • Build a More Tangible Digital Brand with 3D and AR Recorded: Oct 28 2020 54 mins
    Verizon, VNTANA, Fendi,
    With the majority of retail closed for the foreseeable future, every brand to reevaluate and invest in their digital channels. How do you stand in the never ending sea of digital content? 3D and AR are not futuristic, expensive technologies, they are here now to help you create a more tangible digital experience your customers will love. Join experts from leading brands, technology companies and more to learn actionable steps to create a cohesive 3D strategy that is proven to increase online sales and reduce returns.

    Hosted by: Natascha French, LA Chapter - President, VRARA
    Moderated by: Travis Cloyd, XR Worldwide
    Panelists:
    William Kightley, Fendi
    Ashley Crowder, VNTANA
    Tiffany Stone, Verizon
  • Realty Reality: XR for Real Estate Heats Up Recorded: Oct 14 2020 56 mins
    VIATechnik, M2 Studio, Inc, Orren Pickell Building Group, Get Real, VR/AR Association Chicago
    A panel consisting of XR providers of real estate marketing services alongside real estate developers talking about what they are seeing in new ways to market properties using XR.
  • Spatial Computing featuring NASA Recorded: Aug 31 2020 37 mins
    NASA, ShinyBox, VRARA Houston, Faysal Sharif
    Learn the latest from leaders in the space
  • Adoption Challenges for Emerging Tech and the COVID Effect Recorded: Aug 14 2020 72 mins
    MondoDX, MetaStage, Kroton Educacional, MobileEdgeX, VRARA Brazil
    Entertainment Industry. Cultural and Technical challenges in Education. The next step in Infrastructure for XR - Edge Computing. How AR could be a turning point in Retail spectrum. How we are deploying AR in Manufacturing Industry in Brazil.
  • How XR is Shaping Digital Transformation with Microsoft, Unity & AVATAR Partners Recorded: Aug 12 2020 83 mins
    Microsoft, Unity, AVATAR Partners, VRARA SoCal
    We will discuss the opportunity and impact that XR - specifically Augmented and Mixed Reality - can have on the product lifecycle and its digital twin in heavy-duty industrial enterprise. Organizations can use AR and MR to achieve game-changing competitive advantage, reduce expenses, improve safety during COVID, and improve profit. This presentation will discuss the key factors in XR success – and pitfalls to avoid. Learn about Microsoft, Unity, and AVATAR’s roadmaps and latest technology tools for XR. This presentation will highlight use cases from large enterprise and multiple industries.

    · Kevin Orbaker, Chief Technology Architect, Microsoft
    · Dan Miller, Senior Developer Advocate, XR, Unity3D
    · Marlo Brooke, CEO, AVATAR Partners | Chapter President, VR/AR Association, Orange County, CA
  • Forging our Future with ARKit: Balancing Tech Investments in Augmented Reality Recorded: Oct 3 2017 64 mins
    John Buzzell, Ricardo Olivo
    Apple and Google have joined the call for an Augmented Reality future, bringing hundreds of millions of users with them. Given multiple visions for the massive opportunity ahead, how should we divide our efforts? In this webcast, you’ll hear expert opinions from a group living this challenge. VR/AR Association Marketing Committee Chair John Buzzell and YOU ARE HERE technology lead Ricardo Olivo will reveal their journey – from Vuforia and HoloLens to ARKit and beyond – covering use cases, technology insights, hardware challenges and more. You’ll learn where to place your bets, and how to make the most of this transition. This session will also include 30 minutes of Q&A to help you make sense of your VR/AR options.
  • Virtual Umbrella: Why We Chose Virtual Reality Recorded: Sep 28 2017 34 mins
    Samantha Kingston, Founder, Virtual Umbrella
    Samantha Kingston will explore why she bet her career on virtual reality and what it’s really like running a marketing company solely for VR, looking at trends and what challenges are ahead for 2018.

    Virtual Umbrella is an award-winning marketing consultancy specialising in Virtual Reality. Virtual Umbrella has worked on a number of notable projects including creating a virtual reality cinema in Cannes, curating and running a technology hub as part of the Edinburgh Fringe Festival and providing immersive experiences along the BBC and Imperial War Museum.

    Speaker bio:

    Samantha Kingston is the award-winning client director at Virtual Umbrella. Virtual Umbrella is a marketing and PR agency specialising in virtual reality. Samantha fell into the VR industry by accident but has spent her time in the industry building up her own company and working with the VR industry in the UK, Europe, and US. Samantha is an advocate for Women in tech and VR and she is often found moderating panels on equality in the workplace. In 2016 she won the regional and national ‘New Business’ award at Venus Awards, highlighted as one of MCV 30 under 30 and one of the rising stars of BIMA100 2016.
  • IMMERSIVE EXPERIENCES - PASSING THE “SO WHAT?” TEST FOR BRANDS Recorded: Sep 27 2017 45 mins
    Chris Helm, COO & Co-Founder, Blend Media
    Brands typically invest in one-off, high end immersive experiences that
    deliver difficult to measure ROI metrics whilst also being challenging to
    consume for viewers.

    Multiple friction points along this journey make us ask “So What?” when it comes to the immersive visual experience.

    Blend Media specialise in 360˚ video and have built a creator network,
    content library and web editor to pass the ‘So What?’ test.

    We enable brands to create immersive, affordable visual experiences that deliver longer term campaign value that are engaging and easy for consumers to enjoy.
  • Virtual & Augmented Reality with Robert Scoble hosted by the VR/AR Association Recorded: Jul 18 2017 85 mins
    Robert Scoble
    Spend 1hr with Robert online and ask any question you want! Robert will present the latest industry information and give you insights into the present and the near-future.

    Robert Scoble is on the Advisory Board of the VR/AR Association and is an authority on what's next, particularly when it comes to VR, AR, and MR. Partner at Transformation Group, Robert helps companies deal with the disruption that next generation augmented reality, AKA "Mixed Reality" represents. In his book, "The Fourth Transformation," he details how it will change everything from retailing to education to sports. Robert received several endorsements: Time: One of the top 140 Twitterers! FT: One of the five most influential Twitterers! Inc.: Top 5 on list of Tech Power Players You Need to Know. Next Reality: Top 50 AR influencer.
  • Hardware-Free AR Indoor Positioning and Navigation Recorded: May 30 2017 21 mins
    Clemens Kirner, Founder & CEO, INS Insider Navigation Systems GmbH
    we give an overview how augmented reality can be used to get ride of hardware for indoor navigation and position. And on top we show many use cases from the obvious airports, shopping malls, museum to the cases we did not see our solution at first sight but have a lot of new clients and use cases there like factories, building maintenance and so on
  • Design as Strategy: Thoughts on User Experience and Virtual Reality Recorded: Apr 27 2017 49 mins
    David Mullett, VR Thought Leader
    As the digital experience proliferates in everyday life and we begin to migrate into the new virtual reality medium, how do we create the most human and organic digital experience?

    Moving forward, digital devices not only grow smaller and closer to the body, but daily use time explodes. The challenge is using design strategies around user experience to mitigate consumer pain points to allow for seamless immersion in your experience or VR product.

    We will talk about how about how design must be incorporated as a process and strategy in VR builds for success.
  • [Live Panel] How to Put the Human First When Creating for Virtual Reality Recorded: Apr 27 2017 60 mins
    Amandine Flachs, Realities Centre; Tom Evans, Trojan VR; Komal Sable, Tengio & Doug North Cook, Decoder
    Join us April 27th for a panel discussion on how to put the human first while creating for Virtual Reality. Part of the VR/AR BrightTALK Summit, our panelists will exchange on how to take user and audience in consideration during the Virtual Reality creation process.

    As Virtual Reality is getting more and more exposure, it is time to highlight the right practices of designing a Virtual Reality project and see what we can do to put the human first.

    - Do Virtual Reality creators consider the audience they address before/while developing their projects? Why is this crucial? How and when to do so?

    - Are we more careful today to offer more accessible VR experiences than a year ago?

    - How is this evolving? Do studios and creators tend to integrate more the human in the creation process?

    The panel will be led by Amandine Flachs, Events and Communication manager at the Realities Centre. She will be joined by a variety of Virtual Reality leaders, including creators, game developers, agency and B/B professionals.

    --------

    Panelists:

    - Amandine Flachs, Events & Comms Manager, Realities Centre

    - Tom Evans - CEO and co-founder at Trojan VR

    - Komal Sable - COO at Tengio

    - Doug North Cook - Creative director and co-founder at Decoder.
  • Virtual Reality Therapy for Pain and Anxiety during Procedures Recorded: Apr 26 2017 33 mins
    Brandon Birckhead is a physician who founded Immergence Technologies, LLC
    Webinar synopsis
    -Summarize the Studies on Non-immersive Virtual Reality Therapy
    -Summarize the Studies on Immersive Virtual Reality Therapy
    -Discuss Current uses of Technology
    -Discuss the Future of the Field
    -Q & A

    Brandon Birckhead is a physician who founded Immergence Technologies, LLC, a company to help dentists use virtual reality in their practice and collaborate with developers to create tailored content. He is also the coordinator of the VRARA Digital Health Committee. Current research focus has been on exploring the immersive effect of different VR applications. He graduated from Mayo Clinic Medical School in 2016.
  • Making Augmented, Mixed & Virtual Reality a Profitable Endeavor Recorded: Apr 26 2017 46 mins
    Jay Samit, Disruptor, Author (Disrupt You!), Speaker, Serial Entrepreneur & Professor
    Augmented, mixed, and virtual reality compose a spectrum for next-gen computing that is disrupting or accelerating the business objectives of companies across almost every industry. With an ever growing number of pilots and available solutions, it is imperative that businesses develop a strategy of where to play and how to win, while avoiding technology for technology’s sake, in order to create new value.

    Jiten Dajee is a subject matter expert on digital reality technology spanning the entire value chain of augmented, mixed, and virtual reality. Jiten has been involved with Digital Reality technology since his first joint-venture in healthcare wearables in 2011. He joined Deloitte Consulting Innovation to lead the rapid commercialization of digital reality across industrial and commercial sectors. He brings an end-to-end understanding of how optics, networks, semiconductors, platforms, products, and will interact in the next-gen computing medium. Jiten specializes in market intelligence, technology adoption, solution integration, and strategic growth planning of digital reality in enterprise.
  • VR/AR For Enterprise: Building a Practical Roadmap for Success Recorded: Apr 26 2017 31 mins
    Amy Peck, Founder, endeavorVR
    While many companies and institutions understand the need to investigate AR and VR, the path to success is a long one. Often, there are several teams at a single company looking at ways to leverage this technology, for internal processes as well as customer- and consumer-facing solutions.
    This panel will explore ways to effectively bring this vision to fruition:
    • Identifying the right use cases
    • Getting internal buy-in and budget
    • Finding development resources
    • Rolling out new AR/VR processes and products
  • Why AR/VR Will Disrupt Productivity and Collaboration in the Enterprise Recorded: Apr 26 2017 60 mins
    John Nall, CEO, Appzion
    Enterprise is the best starting or entry point for AR and VR because the pain points are high, the dollars are there to make a strong ROI case for use, and the wearable form factor is much less of an issue. AR and VR technologies will be instrumental in closing the skill gap that is responsible for the shortage of skilled manufacturing workers. We are optimistic that industrial productivity will grow and that this will ultimately translate into higher wages because AR and VR will allow more workers to do high-skill jobs, and improve their performance.
  • [Live Panel] Augmented Reality in Business: Potential and Challenges Recorded: Apr 26 2017 62 mins
    Josh Downs, BrightTALK (moderator); Alice Bonasio, Tech Consultant; Max Dawes, Zappar & Mickael Jordan, Augment
    Augmented Reality in Business: Assessing the Potential

    This live panel will set the scene for augmented reality (AR) in business; what are the use cases? Who's beginning to adopt the technology? Where are we seeing success? The panel of experts will then discuss areas of growth and the challenges that lie ahead.

    The panelists will try to break through the surrounding hype and discuss in detail the true potential and challenges for AR when business look towards adoption.

    Featuring an industry-leading selection of Augmented reality experts:

    - Josh Downs, Community Manager, BrightTALK (Moderator)

    - Alice Bonasio, Technology Author and Journalist

    - Max Dawes, Partnerships & Marketing Director, Zappar

    - Mickael Jordan, Co-Founder & COO, Augment

    For more information on Alice Bonasio please visit:

    http://alicebonasio.com/vr-consultancy/
For anyone interested in AR & VR technology
This channel is for Augmented Reality, Virtual Reality and Mixed Reality professionals, content developers, app developers, software engineers, hardware engineers, architects, sales professionals, marketing managers, project and program managers, and anyone else who is interested in AR and VR technology.

With Microsoft HoloLens, Facebook's Oculus Rift, HTC/Valve's Vive, Project Morpheus from Sony (Playstation VR), Samsung Gear VR, and now Magic Leap, (to name a few - the list is getting longer all the time!) there's no getting away from the fact that AR and VR have arrived!

Embed in website or blog

Successfully added emails: 0
Remove all
  • Title: Engaging Content Creation That Drives User Engagement
  • Live at: Apr 25 2017 6:00 pm
  • Presented by: George Egbuonu, Founder of VR eCards
  • From:
Your email has been sent.
or close