Hi [[ session.user.profile.firstName ]]

Retraining the Brain with Augmented Reality [Emerging Tech Virtual Summit]

Emerging technology is solving big problems, especially in the healthcare industry. In this session, you’ll hear from a team of Microsoft experts who have proposed a way to use HoloLens to treat serious neurological conditions, such as Parkinsons Disease.

Augmented Reality, Virtual Reality, IoT, Artificial Intelligence and IoT are quickly and vastly disrupting the healthcare industry. Save your seat to discuss the future of tech and treatment!
Recorded Oct 12 2016 18 mins
Your place is confirmed,
we'll send you email reminders
Presented by
Sara Clark, Enterprise Task Manager and Tilmon McCullum, Area Solution Architect, Microsoft
Presentation preview: Retraining the Brain with Augmented Reality [Emerging Tech Virtual Summit]

Network with like-minded attendees

  • [[ session.user.profile.displayName ]]
    Add a photo
    • [[ session.user.profile.displayName ]]
    • [[ session.user.profile.jobTitle ]]
    • [[ session.user.profile.companyName ]]
    • [[ userProfileTemplateHelper.getLocation(session.user.profile) ]]
  • [[ card.displayName ]]
    • [[ card.displayName ]]
    • [[ card.jobTitle ]]
    • [[ card.companyName ]]
    • [[ userProfileTemplateHelper.getLocation(card) ]]
  • Channel
  • Channel profile
  • Unity Authorized Training Program (UATP), Unity Academic Alliance (UAA) ThinkEDU Mar 11 2020 3:00 pm UTC 75 mins
    ThinkEDU, Unity
    Do you manage a training organization or teach Unity as part of your degree program? If so, Unity and ThinkEDU are hosting a webinar where you can learn about these two exciting Unity programs.

    Topics of discussion will include the following: Unity and Market Opportunities for Unity Learning Partners, an overview of the UATP and UAA programs (and how to join), Unity workshops, courseware and certification offerings. During this webinar, you will gain introductions to Unity Learning Partner Services Distributors that can assist you or your organization in joining these programs: ThinkEDU (North America). ETC Brasil (Latin America) and KnowledgePoint Connect (EMEA, ANZ).
  • Virtual and Augmented Reality in Defense & Intelligence Mar 5 2020 7:00 pm UTC 90 mins
    VR/AR Association Defense Committee
    See the latest VR AR solutions for Military
  • Virtual and Augmented Reality in the Enterprise Feb 27 2020 5:30 pm UTC 90 mins
    VR/AR Association Enterprise Committee
    Learn the latest case studies and ROI for VR AR in the Enterprise
  • Virtual and Augmented Reality in Healthcare Feb 20 2020 6:00 pm UTC 90 mins
    VR/AR Association Healthcare Committee
    See new use cases and solutions for Medical using VR AR technologies
  • Key Steps to Driving ROI​ in Your Next AR Project Recorded: Nov 20 2019 61 mins
    Scope AR, VR/AR Association
    It is clear that ​augmented reality (AR) can ​​provide ​real ​value to ​enterprise organizations ​ In fact, AR can deliver value well beyond traditional return on investment metrics and also help drive more intangible benefits pertaining to employee satisfaction or improved talent recruitment and retention. ​

    But how do you actually prove it? It is key ​to understand the reason​s​ behind your AR deployment and what you’re trying to improve upon in order to illustrate the true value of this transformative technology. ​

    Join Scope AR and the VR/AR Association for this info packed webinar to learn:
    *Key essentials to help you prove ROI in your next AR project
    *Strategies to secure budget for your AR use cases
    *How Scope AR's WorkLink Platform can help your organization see real ROI on your AR investment

    www.scopear.com
  • Innovation in VR & AR in AEC Recorded: Oct 8 2019 63 mins
    Microsoft, IrisVR, Unity, Trezi, Samsung, VIATechnik
    The VR/AR Association's AEC industry committee will present the latest case studies and innovations.
  • Cybersickness in VR - Causes of and Recommendations to Prevent It Recorded: Sep 25 2019 66 mins
    VR/AR Association, DiSTI, Design Interactive, US Army
    The VR/AR Association Central Florida-Orlando Chapter is hosting this webinar. The presenters will present research, findings and recommendations conducted by Design Interactive, the US Army and the University of Central Florida.
  • Storytelling using Virtual Reality & Augmented Reality Recorded: Jul 18 2019 75 mins
    FS Studio, Chris Pfaff, Jeff Olm, Michael Owen Media Combo, Tiled Media
    The VR/AR Association Storytelling Committee will present the latest best practices and examples on using VR/AR for Storytelling
  • Virtual Reality & Augmented Reality in Healthcare Recorded: Jul 16 2019 83 mins
    VR/AR Association
    The VR/AR Association Healthcare Committee will present the latest best practices and medical use cases for VR AR
  • Virtual Reality - Location Based Entertainment Recorded: Jun 7 2019 75 mins
    VR/AR Association, Charlie Fink Forbes Columnist, John Coleman, Jesse Schell, Cyril Voiron Ubisoft
    The VR/AR Association Location Based Entertainment Committee will host this Fireside Chat with Vertigo Games, Schell Games & Ubisoft.

    Location Based Entertainment consumer spending is expected to reach $809 million by 2022, but what about from the development perspective…how do business models differ here from the rest of the Games Industry? Are releasing, licensing and creating titles for Arcades really all that much different? And is there a new type of Gamer for whom these titles designed for?

    This fireside chat moderated by the LBE Committee’s go to man Charlie Fink, will be asking some of the most recognised Games Studios how they are diversifying their portfolios by offering unique gaming experiences for Out-of-Home Entertainment and how making the move to LBVR compares with developing successful titles for the home consumer market (console, PC, mobile, VR, etc.)?
  • Retail & eCommerce Virtual Reality & Augmented Reality Recorded: May 14 2019 77 mins
    VR/AR Association
    Our Retail Committee will present the latest use cases, best practices, and ROI examples. Retail Brands using AR/VR technology to help deliver ROI. Creating ROI in the future of AR/VR in Retail: How Retailers are using VR/AR to achieve growth, profitability, and customer experience goals. Hear directly from retailers and the tech companies they’re working with to uncover best practices, new technology and new ideas that are shaping the future of how we buy.
  • The Unity Authorized Training Partner Program (UATP) Recorded: Apr 2 2019 35 mins
    ThinkEDU, Unity Technologies, KnowledgePoint Connect
    Unity and Market Opportunities for prospective UATP’s and UCI’s
  • Collaboration in VR & AR in AEC Recorded: Mar 19 2019 83 mins
    Danielle Dy Buncio, Aubrey Tucker, Katy Rupp, VR/AR Association
    The VR/AR Association AEC Committee will present the latest use cases, best practices, and ROI examples for using VR/AR for AEC
  • The Impact and ROI of VR/AR in New Millennium Education Recorded: Feb 21 2019 77 mins
    Carlos J. Ochoa, Eyal Abra, Leland Hedges, Eric Klopfer, Julie Smithson
    The VR/AR Association Education Committee will present the latest use cases and best practices on how VR/AR is applied in Education in schools
  • Next generation HMDs and the killer app for VR Recorded: Feb 15 2019 92 mins
    Leland Hedges of Pico Interactive, Marek Polčák VRgineers, Zine Bouhamri of Yole Développement, Jose Pozo EPIC
    This webcast will highlight not only the future market trends, but also the challenges and successes for the photonic industry in Virtual Reality (VR). Advances in form factor design represent an opportunity for companies who offer core competencies in opto-electronic design and engineering (ie. camera field of view — aspheres will help to meet FOV needs while keeping cameras compact) and optical sensors (motion sensors — opportunities for IR and optical gyroscopes). While simultaneously a need for content producers to understand and design for spatial computing. This webinar intends to tackle the tough questions of hardware and software for immersive technology. The webcast is organized by the VR/AR Association & EPIC
  • The ROI for VR/AR in the Enterprise Recorded: Feb 14 2019 79 mins
    Intel, Atheer, Accenture, Nielsen
    The VR/AR Association Enterprise industry committee will present the latest case studies, best practices, and ROI
  • The Impact and ROI of VR/AR in Training Recorded: Jan 16 2019 75 mins
    Raj Puran, Intel. Marlo Brooke, Avatar Partners. Jeff Meador, Portico. David Trainor, Sentireal. Carlos Ochoa, ONE Digital
    Expert panel that will present the latest use cases, best practices, and ROI on VR/AR in Training
  • Avatars, AI and Chatbots Recorded: Sep 12 2018 79 mins
    VR/AR Association, Quantum Capture, Portico
    Avatars, AI and Chatbots: Learn how virtual humans, immersive technology, and AI chatbots are being used across multiple industries. Retail, hospitality, real estate, training, customer service, professional sports, health and wellness, and celebrities are now being driven by human realistic avatars and AI. Learn how Quantum Capture, Portico, and other industry leaders are helping big brands increase the bottom line, drive sales, and enhance productivity. Virtual humans can convey trust, empathy, and evoke an emotional connection that increases guest satisfaction, increases learning and retention, and overall happiness.
  • VRARA Marketing Webinar Recorded: Aug 22 2018 60 mins
    VR/AR Association, Cahty Hackl, Tim Greenberg, John Zuur Platten
    The 45-minute online event will cover:
    Why VR, AR, and MR are here to stay.
    The VR/AR trends and innovations that indicates 2018 is the turning point year when mixed reality marketing begins to scale
    How mixed reality disrupts the way brands, agencies and media companies must approach storytelling and how it compares/contrasts with current digital tactics
    6 questions you must ask before you create visual storytelling with mixed reality
    The webinar, hosted by Cathy Hackl of Mixed Reality Ventures, will feature Tim Greenberg, Chief Community Officer at the World Surf League and John Zuur Platten, former creative director of Niantic’s Pokemon Go! discussing the state of these emerging channels and show how brands can ease the transition of their communication strategies to accommodate these exciting technologies.
  • Virtual Reality - "Free Roam" Recorded: Aug 8 2018 87 mins
    VR/AR Association
    Free roam VR is already deployed at VR Arcades around the world and is used by the military for training purposes.
The home of Augmented Reality content on BrightTALK
The home of Augmented Reality content on BrightTALK

Embed in website or blog

Successfully added emails: 0
Remove all
  • Title: Retraining the Brain with Augmented Reality [Emerging Tech Virtual Summit]
  • Live at: Oct 12 2016 4:00 pm
  • Presented by: Sara Clark, Enterprise Task Manager and Tilmon McCullum, Area Solution Architect, Microsoft
  • From:
Your email has been sent.
or close