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Virtual Reality - Location Based Entertainment

The VR/AR Association Location Based Entertainment Committee will host this Fireside Chat with Vertigo Games, Schell Games & Ubisoft.

Location Based Entertainment consumer spending is expected to reach $809 million by 2022, but what about from the development perspective…how do business models differ here from the rest of the Games Industry? Are releasing, licensing and creating titles for Arcades really all that much different? And is there a new type of Gamer for whom these titles designed for?

This fireside chat moderated by the LBE Committee’s go to man Charlie Fink, will be asking some of the most recognised Games Studios how they are diversifying their portfolios by offering unique gaming experiences for Out-of-Home Entertainment and how making the move to LBVR compares with developing successful titles for the home consumer market (console, PC, mobile, VR, etc.)?
Recorded Jun 7 2019 75 mins
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Presented by
VR/AR Association, Charlie Fink Forbes Columnist, John Coleman, Jesse Schell, Cyril Voiron Ubisoft
Presentation preview: Virtual Reality - Location Based Entertainment

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  • Title: Virtual Reality - Location Based Entertainment
  • Live at: Jun 7 2019 4:00 pm
  • Presented by: VR/AR Association, Charlie Fink Forbes Columnist, John Coleman, Jesse Schell, Cyril Voiron Ubisoft
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