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VR AR analytics platform to understand how users interact with virtual world

cognitiveVR is an analytics platform built for virtual and augmented reality. In this webinar, cognitiveVR’s Director of Product, Robert Merki, will showcase how you can leverage analytics and data to understand how users interact with your virtual worlds.
Recorded Jan 25 2017 32 mins
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Robert Merki
Presentation preview: VR AR analytics platform to understand how users interact with virtual world

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    Is it possible for VR to have a significant impact on the strategy of autism therapy as a tool?

    You will enjoy an opportunity to see a sneak preview of their soon-to-be released program, as well as pose questions related to VR and autism therapy.
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    Augmented and Virtual Reality have already made inroads in the retail sector. Considering the benefits and ease of trade they offer, these technologies are here to stay. Major retailers across various sectors have already begun reaping the benefits of augmented reality and virtual reality technologies.

    Specifically Discussing:
    -Summary of the retail situation globally, pre and post-Covid
    -Variety of ways AR and VR are being used in the retail environment
    -Benefits/Challenges of these technologies
    -Particular sectors/verticals in retail where these benefits/challenges are heightened
    -Client Metrics
    -3D viewing vs. AR
    -Requirements for a retailer to launch a 3D, AR and/or VR experience
    -The future of retail and e-commerce
    -Other digital retail technologies outside of XR worth considering
  • Touch, Scent, Temperature - Exploring the Boundaries of Virtual Reality Recorded: Feb 17 2021 63 mins
    Cathy Fang, CMU. Brad Radvansky, Dombeck Laboratory. Jas Brooks, University of Chicago Human-Computer Integration Laboratory
    VRARA Chicago invites you to join our own Distinguished Research Professor Stephen H. Haliczer in a webinar presenting three highly innovative researchers whose collective work suggests ways of incorporating touch, smell, heat and cold into VR experiences.

    Cathy Fang, from Carnegie Mellon University, has created “Wirereality,” which combines the mechanical with the virtual to simulate the feel of walls, metal bars, sculpture and other objects in virtual reality.

    Brad Radvansky’s work at Northwestern University’s Dombeck Laboratory, demonstrates that the brains of mice can form a map of virtual space using only olfactory information.

    Jas Brooks’ research at the University of Chicago Human-Computer Integration Laboratory, has shown that the controlled release of certain chemicals like capsicum can produce illusions of heat or cold during a virtual reality experience.

    Taken together, these researchers’ results point the way to a dramatic expansion of the sensations that could be made available to the designers of VR experiences in order to make them more realistic and immersive. The potential applications for retail, user experience, and entertainment are boundless. Join us for a first look at how our experiences with sight, smell, and touch will link together in the future of VR technology.
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    Volumetric video is a technique that captures a three-dimensional space, such as a location or performance. Learn about the current solutions and latest case studies, with ROI examples.

    Yulia Barnakova | Principal, Digital & Innovation, Heidrick & Struggles
    Howard McCabe | ECD, Dream Syndicate XR
    Jen Mowery | Doctoral Candidate & Lecturer of Agile Methodologies, Harrisburg University

    Callum McMillan | Co-Founder and Director, Dimension Studio (London)
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    Christina Heller | CEO, Metastage (Los Angeles, CA)
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    Natascha French, VRARA. Loren Colin, Cavrnus, Anthony Duca, Cavrnus. Frank Black, Magic Leap. Heidi Buck, US Navy
    Exploring the transformative power of XR to shape the future of work. Leading industry experts will discuss how new immersion and collaboration solutions are poised to unleash the power of 3D across the enterprise.

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    The global pandemic boldly demonstrated the need for and has accelerated the transition to a remote worker knowledge economy. Current video conference tools not only fail to provide a real sense of connection to our co-workers, partners and customers, they also don't address the workflow challenges and opportunities presented by not working side-by-side. Hear from technology leaders in software, hardware and solutions for proven strategies on how immersive XR drives change and value through an organization.
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    VC Panel:
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    Angelo Del Priore, Partner, HP Tech Ventures linkedin.com/in/angelo-del-priore-04136b1
    Amy LaMeyer, Partner, WXR Fund linkedin.com/in/amylameyer
    Ryan Wang, Founding Partner, Outpost Capital linkedin.com/in/ryanwangglobal
    Moderator: Nathan Pettyjohn, President VRARA and Commercial AR/VR Lead at Lenovo linkedin.com/in/nathan-pettyjohn-17619710
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    Learn the latest best practices in User Experience and User Interface design for immersive solutions!
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  • Title: VR AR analytics platform to understand how users interact with virtual world
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  • Presented by: Robert Merki
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