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VR & AR in Location Based Entertainment, Acrades, Haptics

Presented by members of the VR/AR Association, a global industry group that has over 3900+ companies and universities registered and working together on best practices, guidelines, and standards.
Recorded Jan 23 2018 67 mins
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VR/AR Association
Presentation preview: VR & AR in Location Based Entertainment, Acrades, Haptics

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  • Avatars, AI and Chatbots Recorded: Sep 12 2018 79 mins
    VR/AR Association, Quantum Capture, Portico
    Avatars, AI and Chatbots: Learn how virtual humans, immersive technology, and AI chatbots are being used across multiple industries. Retail, hospitality, real estate, training, customer service, professional sports, health and wellness, and celebrities are now being driven by human realistic avatars and AI. Learn how Quantum Capture, Portico, and other industry leaders are helping big brands increase the bottom line, drive sales, and enhance productivity. Virtual humans can convey trust, empathy, and evoke an emotional connection that increases guest satisfaction, increases learning and retention, and overall happiness.
  • VRARA Marketing Webinar Recorded: Aug 22 2018 60 mins
    VR/AR Association, Cahty Hackl, Tim Greenberg, John Zuur Platten
    The 45-minute online event will cover:
    Why VR, AR, and MR are here to stay.
    The VR/AR trends and innovations that indicates 2018 is the turning point year when mixed reality marketing begins to scale
    How mixed reality disrupts the way brands, agencies and media companies must approach storytelling and how it compares/contrasts with current digital tactics
    6 questions you must ask before you create visual storytelling with mixed reality
    The webinar, hosted by Cathy Hackl of Mixed Reality Ventures, will feature Tim Greenberg, Chief Community Officer at the World Surf League and John Zuur Platten, former creative director of Niantic’s Pokemon Go! discussing the state of these emerging channels and show how brands can ease the transition of their communication strategies to accommodate these exciting technologies.
  • Virtual Reality - "Free Roam" Recorded: Aug 8 2018 87 mins
    VR/AR Association
    Free roam VR is already deployed at VR Arcades around the world and is used by the military for training purposes.
  • Amazon Sumerian - Create VR AR 3D Experiences Recorded: Jun 7 2018 100 mins
    Kyle Roche, General Manager, Amazon Sumerian
    VR/AR Association presents this special webinar with Amazon

    Creating Immersive VR, AR and 3D Experiences Using Amazon Sumerian.

    Consumers are desiring more immersive and engaging experiences, but developing such experiences can be challenging and costly. Amazon Sumerian strips away this complexity by making it easier, faster, and less expensive to develop and deploy AR, VR, and 3D applications. Join us for an overview of the Sumerian IDE, console, editor and hosts as well as renderings of demo use cases. In this hands-on webinar, participants will learn how Sumerian’s browser-based approach to application development is being used to create and publish scenes.


    Kyle Roche, General Manager, Amazon Sumerian

    Kyle is the General Manager of Amazon Sumerian. Kyle was the founder of 2lemetry which was acquired by Amazon in 2015 and became AWS IoT. He is a regular speaker at industry events for IoT, AR, and VR. He has authored numerous technical publications on subjects ranging from cloud computing to augmented reality. He lives in Seattle with his wife and 5 kids and is an avid wake surfer and hockey player.
  • AR Cloud Recorded: May 2 2018 79 mins
    VR/AR Association, Charlie Fink, Ori Inbar, Matt Miesnieks, Ray DiCarlo
    The AR Cloud
  • VR & AR in Architecture Engineering Construction AEC Recorded: Feb 8 2018 103 mins
    VR/AR Association
    Presented by members of the VR/AR Association, a global industry group that has over 3900+ companies and universities registered and working together on best practices, guidelines, and standards.
  • VR & AR in WebVR and WebAR Recorded: Feb 1 2018 61 mins
    VR/AR Association
    Presented by members of the VR/AR Association, a global industry group that has over 3900+ companies registered and working together on best practices, guidelines, and standards.
  • VR & AR in Storytelling Recorded: Jan 29 2018 106 mins
    VR/AR Association
    Presented by members of the VR/AR Association, a global industry group that has over 3900+ companies and universities registered and working together on best practices, guidelines, and standards.
  • VR & AR in Enterprise Recorded: Jan 24 2018 146 mins
    VR/AR Association
    Presented by members of the VR/AR Association, a global industry group that has over 3900+ companies and universities registered and working together on best practices, guidelines, and standards.
  • VR & AR in Location Based Entertainment, Acrades, Haptics Recorded: Jan 23 2018 67 mins
    VR/AR Association
    Presented by members of the VR/AR Association, a global industry group that has over 3900+ companies and universities registered and working together on best practices, guidelines, and standards.
  • VR & AR in Marketing & Advertising Recorded: Jan 22 2018 123 mins
    VR/AR Association
    Presented by members of the VR/AR Association, a global industry group that has over 3900+ companies and universities registered and working together on best practices, guidelines, and standards.
  • VR & AR in Retail and eCommerce Recorded: Jan 18 2018 120 mins
    VR/AR Association
    Presented by members of the VR/AR Association, a global industry group that has over 3900+ companies and universities registered and working together on best practices, guidelines, and standards.
  • VR & AR in Training Recorded: Jan 17 2018 112 mins
    VR/AR Association
    Presented by members of the VR/AR Association, a global industry group that has over 3900+ companies and universities registered and working together on best practices, guidelines, and standards. VR & AR is now used to train staff at companies like Walmart. Attend to learn more!
  • VR & AR in Education Recorded: Jan 16 2018 46 mins
    VR/AR Association
    Presented by members of the VR/AR Association, a global industry group that has over 3900+ companies and universities registered and working together on best practices, guidelines, and standards.
  • VR & AR in Healthcare Recorded: Nov 1 2017 106 mins
    VR/AR Association Healthcare Committee
    Presented by the VR/AR Association Healthcare Committee

    Agenda:
    Review of existing Committee work & deliverables
    Speakers discussing their specific work in the following order:
    Dr. Brandon Birckhead MD, Medical College of Wisconsin
    Dr. Brennan Spiegel, MD, MSHS Cedars-Sinai
    Dr. Rafael J. Grossmann MD, FACS, Surgeon/Speaker/TEDx/Exponential Med Faculty/1st GoogleGlass Surgeon
    Dr. Shafi Ahmed PhD FRCS, Associate Dean , Barts and the London Medical School
    Dr David Trainor Founder & Principal, Sentireal
    Amy Peck, Founder/CEO at EndeavorVR
    Dr. Ali Fardinpour Founder and Director, Wise Realities
  • 3D 360 Live Streaming: Adding the Social Factor to VR Recorded: Oct 6 2017 50 mins
    Samuel McLean
    How to enhance the live streaming experience with 3D 360 VR and live communication with a new platform by Suometry: conVRsation
  • Forging our Future with ARKit: Balancing Tech Investments in Augmented Reality Recorded: Oct 3 2017 64 mins
    John Buzzell, Ricardo Olivo
    Apple and Google have joined the call for an Augmented Reality future, bringing hundreds of millions of users with them. Given multiple visions for the massive opportunity ahead, how should we divide our efforts? In this webcast, you’ll hear expert opinions from a group living this challenge. VR/AR Association Marketing Committee Chair John Buzzell and YOU ARE HERE technology lead Ricardo Olivo will reveal their journey – from Vuforia and HoloLens to ARKit and beyond – covering use cases, technology insights, hardware challenges and more. You’ll learn where to place your bets, and how to make the most of this transition. This session will also include 30 minutes of Q&A to help you make sense of your VR/AR options.
  • The Evolution of the Arcade: VR and Location Based Entertainment Recorded: Aug 29 2017 82 mins
    Chris Pfaff, Cindy Mallory
    The VRARA VR Arcade Industry Committee will present a Panel discussion on the impact of Virtual Reality on Location Based Entertainment. Topics of discussion will touch on best practices, monetization models, content creation, roadblocks, licensing and emerging trends for VR entertainment venues. Participants include members of the VRARA Committee. Moderated by Chris Pfaff Tech Media.
  • VR in Education: from Perception to Immersion Recorded: Aug 25 2017 49 mins
    Steven Bambury
    Steve is the Head of Digital Learning and Innovation across JESS Dubai (a group of pretisgious schools in Dubai). He's an Apple Distinguished Educator, a Microsoft Innovative Educator Expert, a Microsoft Master Trainer, a Minecraft Global Mentor and an ambassador for Seesaw, Book Creator and Nearpod.
  • VR in Real Estate Markets Recorded: Aug 2 2017 49 mins
    Alexey Ezhikov
    The use of VR technologies in real estate demos has been an obvious application and an affordable solution for developers since late 2013.

    * What do we currently understand about VR usage as a business tool for real estate companies?
    * What companies can benefit the most from these applications?
    * What are the economics behind producing VR applications for real estate?
Industry experts in VR AR
Join industry VR AR leaders in these monthly webcasts.

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  • Title: VR & AR in Location Based Entertainment, Acrades, Haptics
  • Live at: Jan 23 2018 8:00 pm
  • Presented by: VR/AR Association
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