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Essentials of XR (VR AR) Product Design and Development

Product Design and Development with VR and AR
Recorded Oct 17 2020 66 mins
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ThoughtWorks, VR/AR Association, VRARA India
Presentation preview: Essentials of XR (VR AR) Product Design and Development

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  • VR/AR Association France Chapter Online Event May 28 2021 2:30 pm UTC 105 mins
    David Ristango - CEO Uptale. Gildas Dussauze - VRTuoz. Vincent Delhalle - DriVR. Jerome-Maurey Delaunay - Unity
    Language: French
  • VRARA London Panel: VR/AR for Good with the Red Cross, Emteq, Reach for a Dream Recorded: May 6 2021 62 mins
    Charles Nduka, Emteq Labs. Melissa Kiehl, ICRC Red Cross. Natalie Lazaris, Reach for a Dream Foundation
    We will take a closer look at how VR and AR are being used for good, by charities and companies internationally. From helping post-reconstructive surgery patients, or children in hospital reach for their dreams, to humanitarian training or remote collaboration, VR and AR are helping scale life-changing programs.
  • Unity Authorized Training Program (UATP) & Unity Academic Alliance (UAA) Recorded: Apr 30 2021 51 mins
    ThinkEDU: Has Nwamadi & Mike Fischler CEO. Paulo Protasio, Director, etcBRASIL. Tomas Karlsson, Head of BD, KnowledgePoint
    Topics of discussion will include the following: Unity and Market Opportunities for Unity Learning Partners, an overview of the UATP and UAA programs (and how to join), Unity workshops, courseware, and certification offerings. During this webinar, you will gain introductions to Unity Learning Partner Services Distributors that can assist you or your organization in joining these programs: ThinkEDU (North America). ETC Brasil (Latin America) and KnowledgePoint Connect (EMEA, ANZ).
  • Open Source VR/AR Recorded: Apr 13 2021 98 mins
    Jesse Mclouch, Tom Meisnk and Nick Klingensmith
    Learn about open source tools for VR/AR development
  • The Art of VR/AR Mashups with Paolo Tosilinni Recorded: Apr 9 2021 63 mins
    VRARA Seattle, Paolo Tosilinni
    Virtual Augmented Reality mashups: how and why
  • Explore the Future of Fan Engagement with Sports VR/AR Recorded: Mar 30 2021 55 mins
    Natascha French, VRARA. Travis Cloyd. James Giglio. Christina Heller.
    Learn about how Virtual and Augmented Reality is used now and what the future holds for the Billion $ industry for Sports and ESports
  • The Future of Augmented Reality and AI Recorded: Mar 30 2021 98 mins
    Darrel Pyle, IBM. Trevor Backlin, NuEyes Tech. Marlo Brooke, AVATAR Partners
    This all-star panel will unveil how industry leaders are shaping augmented reality and artificial intelligence to enable breakthrough business performance. IBM, NuEyes Tech, and AVATAR Partners will share the latest including IBM Watson AI, AR infused with AI and MR smart glasses.
  • Modernization in Manufacturing: a game changer with VR/AR Recorded: Mar 23 2021 61 mins
    Brad Waid, VRARA Detroit. Joseph Van Harken, th3rd Coast Digital Solutions. Jake Hall. Patricia Lopez.
    How Smart Connected Operations can be a game changer in adapting to a rapidly changing work environment, and how it connects to VR/AR technology
  • Modern Simulations And Analytics Recorded: Mar 3 2021 67 mins
    Walter Davis, Aggreko. Faysal Sharif, VRARA. Eli C. Davis. Todd Daniel.
    Learn from the latest case studies and use cases. Hosted by VR/AR Association (VRARA) Houston Chapter.
  • Leveraging VR/AR for Collaboration Recorded: Feb 25 2021 81 mins
    Ali Merchant, iQ3Connect. Aaron Oliker, BioDigital. Matt Cooney, VRARA.
    Do you develop XR or wonder how you can leverage it for your organization? This Thursday, February 25th, the VRARA's Boston Chapter's presents "Leveraging XR for Collaboration," and asks:
    - Why are clients adopting XR?
    - What features need to be in the next generation of XR tech that aren’t present now?
    - What are the unseen factors that could significantly shift the XR landscape, and what trends should we be aware of?

    Join Ali Merchant, CEO/Founder, iQ3Connect, Aaron Oliker, CIO, BioDigital, and panel moderator Everett Wallace, VRARA Chapter President, San Francisco for this exciting and illuminating examination into the future of XR and its disruption of spatial computing in general and collaboration in particular.
  • Autism Therapy: Can Virtual Reality (VR) Have An Impact? Recorded: Feb 24 2021 74 mins
    Justin Mullin, VR/AR Association Dallas. Christopher Brown, Bright Mosaic. Mike Christian, From the Future
    Christopher Brown and Mike Christian, co founders of Bright Future, will discuss long standing challenges to Autism Spectrum Disorder (ASD) therapy and how VR can bring a next generation strategy.

    Is it possible for VR to have a significant impact on the strategy of autism therapy as a tool?

    You will enjoy an opportunity to see a sneak preview of their soon-to-be released program, as well as pose questions related to VR and autism therapy.
  • Shaping the Adoption of XR in Retail Recorded: Feb 23 2021 61 mins
    VRARA London, MetaVRse, Marxent, Satore Studio
    Join our online panel Tuesday, February 23rd 5-6 pm GMT online panel for a discussion regarding the key factors that are leading to the incremental adoption of AR/VR technology in retail.

    Augmented and Virtual Reality have already made inroads in the retail sector. Considering the benefits and ease of trade they offer, these technologies are here to stay. Major retailers across various sectors have already begun reaping the benefits of augmented reality and virtual reality technologies.

    Specifically Discussing:
    -Summary of the retail situation globally, pre and post-Covid
    -Variety of ways AR and VR are being used in the retail environment
    -Benefits/Challenges of these technologies
    -Particular sectors/verticals in retail where these benefits/challenges are heightened
    -Client Metrics
    -3D viewing vs. AR
    -Requirements for a retailer to launch a 3D, AR and/or VR experience
    -The future of retail and e-commerce
    -Other digital retail technologies outside of XR worth considering
  • Touch, Scent, Temperature - Exploring the Boundaries of Virtual Reality Recorded: Feb 17 2021 63 mins
    Cathy Fang, CMU. Brad Radvansky, Dombeck Laboratory. Jas Brooks, University of Chicago Human-Computer Integration Laboratory
    VRARA Chicago invites you to join our own Distinguished Research Professor Stephen H. Haliczer in a webinar presenting three highly innovative researchers whose collective work suggests ways of incorporating touch, smell, heat and cold into VR experiences.

    Cathy Fang, from Carnegie Mellon University, has created “Wirereality,” which combines the mechanical with the virtual to simulate the feel of walls, metal bars, sculpture and other objects in virtual reality.

    Brad Radvansky’s work at Northwestern University’s Dombeck Laboratory, demonstrates that the brains of mice can form a map of virtual space using only olfactory information.

    Jas Brooks’ research at the University of Chicago Human-Computer Integration Laboratory, has shown that the controlled release of certain chemicals like capsicum can produce illusions of heat or cold during a virtual reality experience.

    Taken together, these researchers’ results point the way to a dramatic expansion of the sensations that could be made available to the designers of VR experiences in order to make them more realistic and immersive. The potential applications for retail, user experience, and entertainment are boundless. Join us for a first look at how our experiences with sight, smell, and touch will link together in the future of VR technology.
  • Harnessing the Disruptive Power of Volumetric Video (Sponsored by Emergent) Recorded: Feb 3 2021 61 mins
    Metastage, Avatar Dimension Studio, Dimension Studio, Heidrick & Struggles, Dream Syndicate XR, Harrisburg University
    Volumetric video is a technique that captures a three-dimensional space, such as a location or performance. Learn about the current solutions and latest case studies, with ROI examples.

    Moderators:
    Yulia Barnakova | Principal, Digital & Innovation, Heidrick & Struggles
    Howard McCabe | ECD, Dream Syndicate XR
    Jen Mowery | Doctoral Candidate & Lecturer of Agile Methodologies, Harrisburg University

    Panelists:
    Callum McMillan | Co-Founder and Director, Dimension Studio (London)
    Perrin Kaplan | Advisor, Avatar Dimension Studio (Ashburn, VA)
    Christina Heller | CEO, Metastage (Los Angeles, CA)
  • How Augmented Reality is defining the future of paid media Recorded: Jan 27 2021 63 mins
    Tony Gemma and Ryan Soutter from Verizon Media. Brooke Meredith, RYOT. Phil Barrett, VR/AR Association
    Learn the latest best practices, case studies, and ROI examples
  • Extended Reality on the Web Recorded: Dec 11 2020 94 mins
    Fabio Cortes. Jonathan Hale. Gabriele Romagnoli.
    Learn the latest case studies and best practices for Virtual and Augmented Reality using Web browsers
  • Transform Workflows with Work From Anywhere Spatial Platforms Recorded: Dec 10 2020 52 mins
    Natascha French, VRARA. Loren Colin, Cavrnus, Anthony Duca, Cavrnus. Frank Black, Magic Leap. Heidi Buck, US Navy
    Exploring the transformative power of XR to shape the future of work. Leading industry experts will discuss how new immersion and collaboration solutions are poised to unleash the power of 3D across the enterprise.

    Transform Workflows with Work From Anywhere Spatial Platforms

    The global pandemic boldly demonstrated the need for and has accelerated the transition to a remote worker knowledge economy. Current video conference tools not only fail to provide a real sense of connection to our co-workers, partners and customers, they also don't address the workflow challenges and opportunities presented by not working side-by-side. Hear from technology leaders in software, hardware and solutions for proven strategies on how immersive XR drives change and value through an organization.
  • VR Enterprise Training: Moving From Hype to Prototype… and Beyond Recorded: Dec 8 2020 69 mins
    Kathy Miller, James Watson, Christophe Mallet, Brandi Yates, Robb Rabito
    Learn the latest and best case studies and ROI examples for immersive training in the Enterprise
  • Venture Capital in XR: Silicon Valley VCs Weigh In on Where They See Traction. Recorded: Dec 2 2020 63 mins
    Mike Boland, Artillery. Gayathri Radhakrishnan, Micron. Angelo Del Priore, HP. Amy LaMeyer, WXR Fund. Ryan Wang, Outpost
    Dec 2 11am PST/2pm EST

    The virtual and augmented reality market is forecasted to grow from over $10.2B this year to $34.4B in global revenue by 2024 according to Artillery Intelligence. Venture Capitalists (VCs) traditionally look for hyper-scale opportunities within any market. So where are they looking to see this growth in virtual and augmented reality across, enterprise, consumer, media, advertising? Join the VR/AR Association’s Silicon Valley Chapter online event to hear from Mike Boland of Artillery Intelligence give a market opportunity overview and Silicon Valley VCs who will weigh in on where they are looking to place bets.



    New hardware technologies, cloud computing, 5G, battery optimization, computer vision and AI are creating what could be the perfect storm to unleash multiple unicorn companies in the XR (augmented and virtual reality) ecosystems.

    Speakers/Panelists:


    Industry Expert: Mike Boland, CEO & Chief Analyst, Artillery Intelligence linkedin.com/in/bolandmike

    VC Panel:
    Gayathri Radhakrishnan, Director, AI Fund, Micron Technology linkedin.com/in/gradhakrishnan
    Angelo Del Priore, Partner, HP Tech Ventures linkedin.com/in/angelo-del-priore-04136b1
    Amy LaMeyer, Partner, WXR Fund linkedin.com/in/amylameyer
    Ryan Wang, Founding Partner, Outpost Capital linkedin.com/in/ryanwangglobal
    Moderator: Nathan Pettyjohn, President VRARA and Commercial AR/VR Lead at Lenovo linkedin.com/in/nathan-pettyjohn-17619710
  • UX & UI design in Virtual and Augmented Reality Recorded: Nov 24 2020 62 mins
    John Koziatek, Joe Van Harken, Brad Waid, VRARA Detroit, VR/AR Association
    Learn the latest best practices in User Experience and User Interface design for immersive solutions!
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  • Title: Essentials of XR (VR AR) Product Design and Development
  • Live at: Oct 17 2020 11:00 am
  • Presented by: ThoughtWorks, VR/AR Association, VRARA India
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