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Shaping the Adoption of XR in Retail

Join our online panel Tuesday, February 23rd 5-6 pm GMT online panel for a discussion regarding the key factors that are leading to the incremental adoption of AR/VR technology in retail.

Augmented and Virtual Reality have already made inroads in the retail sector. Considering the benefits and ease of trade they offer, these technologies are here to stay. Major retailers across various sectors have already begun reaping the benefits of augmented reality and virtual reality technologies.

Specifically Discussing:
-Summary of the retail situation globally, pre and post-Covid
-Variety of ways AR and VR are being used in the retail environment
-Benefits/Challenges of these technologies
-Particular sectors/verticals in retail where these benefits/challenges are heightened
-Client Metrics
-3D viewing vs. AR
-Requirements for a retailer to launch a 3D, AR and/or VR experience
-The future of retail and e-commerce
-Other digital retail technologies outside of XR worth considering
Recorded Feb 23 2021 61 mins
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Presented by
VRARA London, MetaVRse, Marxent, Satore Studio
Presentation preview: Shaping the Adoption of XR in Retail

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  • Modern Simulations And Analytics Mar 3 2021 6:00 pm UTC 90 mins
    Walter Davis, Aggreko. Faysal Sharif, VRARA. Eli C. Davis. Todd Daniel.
    Learn from the latest case studies and use cases. Hosted by VR/AR Association (VRARA) Houston Chapter.
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    Ali Merchant, iQ3Connect. Aaron Oliker, BioDigital. Matt Cooney, VRARA.
    Do you develop XR or wonder how you can leverage it for your organization? This Thursday, February 25th, the VRARA's Boston Chapter's presents "Leveraging XR for Collaboration," and asks:
    - Why are clients adopting XR?
    - What features need to be in the next generation of XR tech that aren’t present now?
    - What are the unseen factors that could significantly shift the XR landscape, and what trends should we be aware of?

    Join Ali Merchant, CEO/Founder, iQ3Connect, Aaron Oliker, CIO, BioDigital, and panel moderator Everett Wallace, VRARA Chapter President, San Francisco for this exciting and illuminating examination into the future of XR and its disruption of spatial computing in general and collaboration in particular.
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    Is it possible for VR to have a significant impact on the strategy of autism therapy as a tool?

    You will enjoy an opportunity to see a sneak preview of their soon-to-be released program, as well as pose questions related to VR and autism therapy.
  • Shaping the Adoption of XR in Retail Recorded: Feb 23 2021 61 mins
    VRARA London, MetaVRse, Marxent, Satore Studio
    Join our online panel Tuesday, February 23rd 5-6 pm GMT online panel for a discussion regarding the key factors that are leading to the incremental adoption of AR/VR technology in retail.

    Augmented and Virtual Reality have already made inroads in the retail sector. Considering the benefits and ease of trade they offer, these technologies are here to stay. Major retailers across various sectors have already begun reaping the benefits of augmented reality and virtual reality technologies.

    Specifically Discussing:
    -Summary of the retail situation globally, pre and post-Covid
    -Variety of ways AR and VR are being used in the retail environment
    -Benefits/Challenges of these technologies
    -Particular sectors/verticals in retail where these benefits/challenges are heightened
    -Client Metrics
    -3D viewing vs. AR
    -Requirements for a retailer to launch a 3D, AR and/or VR experience
    -The future of retail and e-commerce
    -Other digital retail technologies outside of XR worth considering
  • Touch, Scent, Temperature - Exploring the Boundaries of Virtual Reality Recorded: Feb 17 2021 63 mins
    Cathy Fang, CMU. Brad Radvansky, Dombeck Laboratory. Jas Brooks, University of Chicago Human-Computer Integration Laboratory
    VRARA Chicago invites you to join our own Distinguished Research Professor Stephen H. Haliczer in a webinar presenting three highly innovative researchers whose collective work suggests ways of incorporating touch, smell, heat and cold into VR experiences.

    Cathy Fang, from Carnegie Mellon University, has created “Wirereality,” which combines the mechanical with the virtual to simulate the feel of walls, metal bars, sculpture and other objects in virtual reality.

    Brad Radvansky’s work at Northwestern University’s Dombeck Laboratory, demonstrates that the brains of mice can form a map of virtual space using only olfactory information.

    Jas Brooks’ research at the University of Chicago Human-Computer Integration Laboratory, has shown that the controlled release of certain chemicals like capsicum can produce illusions of heat or cold during a virtual reality experience.

    Taken together, these researchers’ results point the way to a dramatic expansion of the sensations that could be made available to the designers of VR experiences in order to make them more realistic and immersive. The potential applications for retail, user experience, and entertainment are boundless. Join us for a first look at how our experiences with sight, smell, and touch will link together in the future of VR technology.
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    Metastage, Avatar Dimension Studio, Dimension Studio, Heidrick & Struggles, Dream Syndicate XR, Harrisburg University
    Volumetric video is a technique that captures a three-dimensional space, such as a location or performance. Learn about the current solutions and latest case studies, with ROI examples.

    Moderators:
    Yulia Barnakova | Principal, Digital & Innovation, Heidrick & Struggles
    Howard McCabe | ECD, Dream Syndicate XR
    Jen Mowery | Doctoral Candidate & Lecturer of Agile Methodologies, Harrisburg University

    Panelists:
    Callum McMillan | Co-Founder and Director, Dimension Studio (London)
    Perrin Kaplan | Advisor, Avatar Dimension Studio (Ashburn, VA)
    Christina Heller | CEO, Metastage (Los Angeles, CA)
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    Tony Gemma and Ryan Soutter from Verizon Media. Brooke Meredith, RYOT. Phil Barrett, VR/AR Association
    Learn the latest best practices, case studies, and ROI examples
  • Extended Reality on the Web Recorded: Dec 11 2020 94 mins
    Fabio Cortes. Jonathan Hale. Gabriele Romagnoli.
    Learn the latest case studies and best practices for Virtual and Augmented Reality using Web browsers
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    Natascha French, VRARA. Loren Colin, Cavrnus, Anthony Duca, Cavrnus. Frank Black, Magic Leap. Heidi Buck, US Navy
    Exploring the transformative power of XR to shape the future of work. Leading industry experts will discuss how new immersion and collaboration solutions are poised to unleash the power of 3D across the enterprise.

    Transform Workflows with Work From Anywhere Spatial Platforms

    The global pandemic boldly demonstrated the need for and has accelerated the transition to a remote worker knowledge economy. Current video conference tools not only fail to provide a real sense of connection to our co-workers, partners and customers, they also don't address the workflow challenges and opportunities presented by not working side-by-side. Hear from technology leaders in software, hardware and solutions for proven strategies on how immersive XR drives change and value through an organization.
  • VR Enterprise Training: Moving From Hype to Prototype… and Beyond Recorded: Dec 8 2020 69 mins
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  • Venture Capital in XR: Silicon Valley VCs Weigh In on Where They See Traction. Recorded: Dec 2 2020 63 mins
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    Dec 2 11am PST/2pm EST

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    Industry Expert: Mike Boland, CEO & Chief Analyst, Artillery Intelligence linkedin.com/in/bolandmike

    VC Panel:
    Gayathri Radhakrishnan, Director, AI Fund, Micron Technology linkedin.com/in/gradhakrishnan
    Angelo Del Priore, Partner, HP Tech Ventures linkedin.com/in/angelo-del-priore-04136b1
    Amy LaMeyer, Partner, WXR Fund linkedin.com/in/amylameyer
    Ryan Wang, Founding Partner, Outpost Capital linkedin.com/in/ryanwangglobal
    Moderator: Nathan Pettyjohn, President VRARA and Commercial AR/VR Lead at Lenovo linkedin.com/in/nathan-pettyjohn-17619710
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    John Koziatek, Joe Van Harken, Brad Waid, VRARA Detroit, VR/AR Association
    Learn the latest best practices in User Experience and User Interface design for immersive solutions!
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    Verizon, VNTANA, Fendi,
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  • VR/AR in Art & Technology at The Dali Museum Recorded: Sep 23 2020 84 mins
    Scott Gebicke, Hank Hine, Beth Harrison, VRARA Orlando / Central Florida
    Travel Inside and Beyond the Art: Dreams of Dalí in Virtual Reality
    Enjoy the remarkable marriage of art and technology in Dreams of Dalí, a virtual reality experience, as you explore Dali’s painting Archaeological Reminiscence of Millet’s “Angelus.” Immerse yourself in the world of the Surrealist master like never before in this encounter, venturing into the towers, peering from them to distant lands and discovering surprises around every corner.

    This award-winning VR experience has garnered visitor acclaim, online praise and international recognition through a multitude of industry awards, including the prestigious Cannes Cyber Lion GOLD; a Webby People’s Voice award; and a Facebook Silver award for Innovation, among others.
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  • Live at: Feb 23 2021 5:00 pm
  • Presented by: VRARA London, MetaVRse, Marxent, Satore Studio
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