Esports goes mainstream

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Presented by

IBC365 | Fnatic | Tata Communications | Gfinity | ESCharts.com

About this talk

The rise of esports as the biggest new live sports and entertainment phenomenon on the planet is creating new opportunities for broadcasters, digital platforms and technology suppliers. The industry's leading participants explain how esports is transforming live content and reaching new audiences as it crosses into the mainstream and catches the attention of the biggest media businesses. In this webinar you'll learn about: •How esports is outgrowing traditional sports, reaching a global audience of 590 million by 2020, more than half of millennials •The growing value of esports media rights and the opportunities for broadcasts and content platforms •The esports ecosystem of teams, events, leagues, games publishers and platforms •The role of live production technology to produce esports events for a huge international audience Speakers Wouter Sleijffers, chief executive, Fnatic Dhaval Ponda, global sales head Media Services, Tata Communications Martin Wyatt, head of partner relationships, Gfinity Ivan Danishevsky, founder of ESCharts.com and ESM.one
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