Optimizing mobile games using Arm Mobile Studio

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Presented by

Peter Harris

About this talk

Optimizing games for mobile devices can be a challenging experience, as developers need to find the appropriate balance of CPU and GPU performance given the constraints of the limited memory bandwidth and thermal environment of the mobile platform. This webinar will provide an overview of the features and capabilities of the Arm Streamline Profiler and the Arm Graphics Analyzer tools from the Arm Mobile Suite, and provide a step-by-step walk through how they can be used together to profile application workloads. • Gain deep insight for Unity applications running on Arm Mali- based devices • Learn how to trace code impact on GPU & CPU performance • Understand how to optimize unreal creation for more devices
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