Over the past year the Roblox Traffic Engineering team has been planning a migration to open source load balancing. The goal is to provide an infinitely scalable, globally available, high performance load balancing solution.The rollout of this solution was meant to originally happen over the course of a year, but due to Covid-19 Roblox needed to scale up rapidly to meet the needs of our players. With most of the world under quarantine the world's kids are turning to Roblox when they are restricted to spend time with their friends. Hear the story of how Rolbox solved scaling years worth of player growth in just one week.
Join our Ubuntu Masters telegram channel to speak with Ubuntu product managers, engineers and other attendees! https://t.me/joinchat/JOsc1hzTAhbAfjBX1fsqLA