Augmented and Virtual Reality: Possibilities and Potential

Join us April 27th for a panel discussion on how to put the human first while creating for Virtual Reality. Part of the VR/AR BrightTALK Summit, our panelists will exchange on how to take user and audience in consideration during the Virtual Reality creation process. As Virtual Reality is getting more and more exposure, it is time to highlight the right practices of designing a Virtual Reality project and see what we can do to put the human first. - Do Virtual Reality creators consider the audience they address before/while developing their projects? Why is this crucial? How and when to do so? - Are we more careful today to offer more accessible VR experiences than a year ago? - How is this evolving? Do studios and creators tend to integrate more the human in the creation process? The panel will be led by Amandine Flachs, Events and Communication manager at the Realities Centre. She will be joined by a variety of Virtual Reality leaders, including creators, game developers, agency and B/B professionals. -------- Panelists: - Amandine Flachs, Events & Comms Manager, Realities Centre - Tom Evans - CEO and co-founder at Trojan VR - Komal Sable - COO at Tengio - Doug North Cook - Creative director and co-founder at Decoder.

April 27, 2017

 

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